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Recent Interests, January 2026
I think I may have undiagnosed ADHD – I tend to have short bursts of intense interest in a new topic before moving on rapidly. This cycle has compounded tenfold since Large Language Models became popularized, because I could just endlessly query them on topics of interest. My current interest is in a genre of Russian pulp fiction known as popadantsy. For those unfamiliar, it’s more or less their version Read More
What Do People Actually Discuss with AI?
I’ve been seeing more and more articles recently about people getting LLM psychosis from interacting with AI models regularly. The first major touchstone for this I believe was ChatGPT’s 4-o model. The current wave as of January 2026 is the Claude Opus 4.5 model, specifically when using Claude Code. For this wave, it’s not just people chatting with the AI and getting stuck in some ideological echo chamber – it’s Read More
On the second order effects of AI Usage
Another day, another AI controversy drops. A user submits a pull request to Tailwind CSS – The PR adds an endpoint that makes their documentation easier for AI to read. The maintainer of the project closes it. His initial response is curt: “Don’t have time to work on things that don’t help us pay the bills right now.” People get annoyed. Then he elaborates: The project is more popular than Read More
I Vibe Coded a Video Game Language Database in a Couple Days
I’m learning Spanish and wanted to play video games in Spanish as a way to augment my learning, but it turns out there’s no good way to actually find games that support specific languages. Steam has the language info buried on each game page but you can’t search using language as a filter. Same with Nintendo and PlayStation and Xbox – so your workflow becomes hearing about a game, going Read More